27. AXIS AGGRESSION

27.1      AXIS AGGRESSION

27.2      RESTRICTIONS

27.3      ITALIAN AGGRESSION

27.4      GERMAN AGGRESSION

27.5      ALLIED RESPONSE

27.6      AXIS RESPONSE

27.7      ALLIED ULTIMATUM

27.8      OVER THE BRINK

27.1  AXIS AGGRESSION:

27.11  The crisis phase begins with either or both Axis major powers announcing an aggression.

27.12  Each Axis major power is limited to one aggression per turn.

27.13  If both Axis major powers announced aggressions, they are resolved in tandem, so that any Axis and Allied secret support events are revealed at the same time.

27.2  RESTRICTIONS:

27.21  RESTRICTIONS: Aggressions are limited to the targets listed in 27.3 (Italy) and 27.4 (Germany), subject to the following restrictions:

A. ITALIAN RESTRICTIONS:

This last restriction prohibits Italy from trying to conquer Greece and Yugoslavia at the same time.

B. GERMAN RESTRICTIONS:

C. RUSSIAN MINOR COUNTRIES:

Nazi-Soviet Pact

27.3  ITALIAN AGGRESSION:

27.31  ITALIAN AGGRESSION: Italy may conduct aggressions against the following minor countries:

A. Ethiopia.

B. Albania.

C. Yugoslavia.

D. Greece.

27.4  GERMAN AGGRESSION:

27.41  GERMAN AGGRESSION: Germany may conduct aggressions against the following minor countries (for simplicity, the Rhineland is considered a “minor country”, although it was actually part of Germany):

A. Rhineland.

B.Austria.

C. Czechoslovakia(the Sudetenland).

D. Czechoslovakia (Bohemia, Moravia and Slovakia).

E. Poland (Danzig and the Polish Corridor).

F. Poland (Poland proper).

G. Baltic States.

27.5  ALLIED RESPONSE:

27.51  Once an Axis aggression has been announced, Britain and France, acting in concert, and possibly Russia (in the following rules, “Allies” and “Allied” includes Russia if 26.14A applies) must either:

A. Acquiesce in the aggression; or

B. Oppose the aggression and threaten war against the Axis aggressor.

27.52  ACQUIESCENCE: If the Allies acquiesce in the aggression:

A. AGGRESSION SUCCEEDS: The aggression succeeds and the Axis aggression is resolved (29, 30).

B. NO PENALTY: There is no penalty to the Allies for acquiescing in an aggression, other than the consequences of the aggression itself.

27.53  THREAT OF WAR: If the Allies threaten war, the Axis aggressor must decide what to do once the resistance level of the target minor country is determined (28).

27.6  AXIS RESPONSE:

27.61  If the Allies threaten war in response to an Axis aggression:

A. The resistance level of the target is determined;

B. The Axis aggressor reveals any secret support event it holds; and

C. The Axis aggressor must either:

27.62  AGGRESSOR BACKS DOWN:  If the Axis aggressor chooses to back down to avoid the possibility of war breaking out, the aggression does not succeed and the following consequences apply in the next turn. These effects are temporary and do not apply in the second or subsequent turns following the crisis:

A. SUPPORT: The Axis aggressor’s support level is reduced by -1, and the support level of each Allied major power is increased by +1.

B. ACTIVITY COUNTERS: The Axis aggressor may not use one of its generic 1 activity counters; each Allied major power may use an additional generic 1 activity counter. An Axis shipbuilding 1 activity counter may not be selected.

The simplest way to implement this rule is for one of the Allied major powers to take one of the Axis aggressor’s 1 activity counters to use in the next turn. The Allied player will then remember that he has an additional 1 activity counter – and the Axis player won’t inadvertently use the prohibited activity counter.

The same approach should be used when rules 27.72B and 27.82B apply.

C. A WORLD AT WAR EFFECTS: If an Axis aggressor backs down in the turn in which the other Axis major power goes to war and Gathering Storm ends, the Axis aggressor and each Allied major power incurs the following effects in the first turn of A World at War:

27.63  CONTINUED AGGRESSION:  If the Axis aggressor chooses to continue the aggression, the Allies must decide whether to persist in their opposition to the aggression.

27.7  ALLIED ULTIMATUM:

27.71  If the aggressor continues with the aggression, the Allies:

A. Reveal any secret support events they hold; and

B. Either:

27.72  ALLIES BACK DOWN:  If the Allies back down, whether to avoid the possibility of war breaking out or because no Allied major power met the declaration of war threshold (32) and is able to declare war, the aggression succeeds and the following consequences apply in the next turn. These effects are temporary and do not apply in the second or subsequent turns following the crisis:

A. SUPPORT: The Axis aggressor’s support level is increased by +2, and the support level of each Allied major power is reduced by -2.

B. ACTIVITY COUNTERS: The Axis aggressor may use an additional 2 activity counter; neither Allied major power may use one of its 2 activity counters.

C. A WORLD AT WAR EFFECTS: If the Allies fail to meet the declaration of war threshold or back down in the turn in which the other Axis major power goes to war and Gathering Storm ends, the Axis aggressor and each Allied major power incurs the following effects in the first turn of A World at War:

27.73  ALLIED ULTIMATUM: If one or more Allied major powers met the declaration of war threshold (32) and is able to declare war, the Allies may issue an ultimatum, giving the Axis aggressor a final chance to avoid war.

27.8  OVER THE BRINK:

27.81  If the Allies issue an ultimatum, the Axis aggressor must either:

A. Back down; or

B. Attack the target of the aggression and trigger a general war that ends the game.

27.82  AGGRESSOR BACKS DOWN:  If the Axis aggressor backs down in the face of an Allied ultimatum, the aggression does not succeed and the following consequences apply in the next turn. These effects are temporary and do not apply in the second or subsequent turns following the crisis:

A. SUPPORT: The Axis aggressor’s support level is reduced by -3, and the support level of each Allied major power is increased by +3.

B. ACTIVITY COUNTERS: The Axis aggressor may not use one of its 3 (Germany) or 2 (Italy) activity counters; each Allied major power may use an additional 3 (Britain) or 2 (France) activity counter.

C. A WORLD AT WAR EFFECTS: If an Axis aggressor backs down in the face of an Allied ultimatum in the turn in which the other Axis major power goes to war and Gathering Storm ends, the Axis aggressor and each Allied major power incurs the following effects in the first turn of A World at War:

27.83 WAR: If the Axis aggressor does not back down, war breaks out between the Allies and the Axis aggressor (EXCEPTION: If Italy conducts an aggression and German declares pre-emptive war on the Allies at the end of the crisis phase (32.8), the Allies may, without penalty, withdraw their ultimatum and acquiesce in the Italian aggression and remain at peace with Italy). After the outbreak of war, research is completed (33.2), the game ends. If the game is continued into A World at War, the Axis aggressor is committed to attacking the minor country that was the target of the aggression.